Archive for the ‘UO Towns & Guild News’

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Treasure Map Library Beta Testing & Updates

February 22, 2012 By: Lord Gareth Category: Ethereal Void Imperium, UO Towns & Guild News

Last year we tossed around the idea of Revamping the Treasure Map system but it was put on hold for various other projects. Over the last few weeks Lestat, WildStar, Shadefox of Europa and I have been working on completing the project in coordination with Kijustsu Anei, Area 51 and Moria Village. We are just about ready to give it a test run in Tokuno, Malas and Ter’Mur.

The new system is being created by dividing up the land masses into sections and randomly marking runes within each of these sections to cut down on travel time. Obviously you wont need it if the Treasure map is right outside of the Luna gate but for other locations it may be helpful.

The system is free to use and we hope that Treasure Hunters from Chesapeake will help us do some internal shard testing before we release for general testing to RP groups on the Baja, Europa and Atlantic shards. The Runebooks are located at the H-J Rune library on the first floor of the Community teleport hub, we look forward to your feedback and suggestions for those willing to help.

Updates
2/22/12

*T-Map Team -Shadefox of Europa has joined the Team
*T-Map Runebooks – Trammel Section 5 has been locked down
*T-Map Runebooks – Trammel Section 6 has been locked down
*T-Map Runebooks – Trammel Section 7 is halfway complete
*T-Map Images – Shadefox of Europa is upgrading us to a Zoomable map, the older version will still be available.

Current Landmass Status
Tokuno Islands – All Sections Available and Functioning
Malas – All Sections Available and Functioning
Ter Mur – All Sections Available and Functioning
Trammel – Sections 1-6 of 7 Available and Functioning
Felucca – All Sections Incomplete

News listings from Townships and Guilds

New Record Fish On Display

February 22, 2012 By: Lord Gareth Category: Ethereal Void Imperium, UO Towns & Guild News

Click the image to open in full size.

New Record Fish On Display, Fishing Hall of Fame
Wednesday, February 22, 2012 By Merik

Congratulations to all of the Fishermen on their new record breaking Fish, Crab and Lobster! You all have been running Orin around like a chicken with his head cut off with your submissions.

The Hall and Village would like to thank everyone for continuing to make this a healthy and enjoyable competition, especially Iron Mack who can’t seem to catch a break…or record fish that doesn’t match the weight on display. Keep your Bikini up Iron Mack, one day you will catch that fairytale Mud Puppy.

As for the overachieving Mace McElroy, you have left us no choice but to Unlock and release our Super Fishing Trap Sylph upon you for submitting too many fish in the mailbox per day. May the Bishop bless our Fishing Trap and Kaiko watch over her as the Stars of the Orion’s belt guide her right to the ship of Mace McElroy!

AND…don’t forget The Void Lobster competition is still active! Be sure to catch one before Mac*letters scratched out*lroy…before someone else does!

Fishing Hall of Fame
Weight Records

Click the image to open in full size.

 

 

 

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Void Core Elects Official Supreme Chancellor

February 21, 2012 By: Lord Gareth Category: Ethereal Void Imperium, UO Towns & Guild News

Void Core Elects Official Supreme Chancellor, Ethereal Void
Imperium, Wednesday February 22, 2012 by Merik

Last year the Void Core voted unanimous to create the position known as the “Supreme Chancellor”. To continue keeping the Ethereal Void Imperium a consistently evolving entity, adapting to the needs of its community most of the Position function were purposely left undefined. This Allows the Supreme Chancellor to adapt and fit current needs of the Imperium community.

With the position created a second vote was conducted to select and appoint a member from one of the EVI township to fill the position. The Core’s vote was unanimous to appoint Gareth The Mage from Kijustsu Anei Village. His main priority is to ensure each EVI township is successful in their quest to gain admission into the Vesper Healers Guild.

For those unfamiliar with the Ethereal Void Imperiums Government its classified under Republic – With Township Entities. Each township is granted a certain degree of autonomy, and are required to manage themselves through their own township government. They are divided up into these smaller parts to make managing their land and the affairs of their people easier.

The Ethereal Void Imperium is a consistently evolving entity, adapting to the needs and requests of its community. The Imperium is not just one guild or township, it is many guilds and townships working together to improve each other. The Ethereal Void Imperium maintains an “Open Door Policy” welcoming anyone, who wishes to be a positive addition to the townships and their communities.

(Written before the Hall of Commons meeting announcing “Sister Cities”)

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[RP News] Aeons of Malignance: Restitution – Wednesday, February 15th at 7:00 PM PST.

February 11, 2012 By: WarderDragon Category: Baja News, Baja Roleplaying & Event Alliance

Aeons of Malignance: Restitution
Senator Fern Goodfellow
Highlord of Britannia

Event: The High Lords of Britannia – at the behest of Senator Goodfellow – are calling for citizens to gather on the Isle of J’helom to distribute food and supplies to the Valorians.

Purpose: Rogue Traders that had once served Britannia and its Immortal Lord have turned against it. The famine has struck hard there. Crime is now common as people turn from the government and the Virtues to adopt radical new stances. It is the hope of Senator Goodfellow that bringing aid to the Valorians will restore hope and will do something to quell the violence there.

Date: Wednesday, February 15th 2012.

Time: To be announced.

Location: J’helom Moongate, in the Kingdom of Trammel.

Click the image to open in full size.

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[RP News] Aeons of Malignance: Anarchism

February 11, 2012 By: WarderDragon Category: Baja News, Baja Roleplaying & Event Alliance

Aeons of Malignance: Anarchism
WarderDragon

At the behest of Senator Goodfellow, the High Lords of Britannia held a public forum to discuss and debate the meaning of the recent riots and the incidence of anarchism that has ensued.

For those unaware, the past weeks have been filled with violence, as citizens and radicals disillusioned with the Britannian and Magincian governments have begun organizing violent protests and riots. The governments of both states have responded, in turn, with violence of their own. Though on the surface, the riots are an eclectic collection of those espousing socialist or anarchist values, some suspect something more sinister. Transhumanists and others showing evidence of mutation have been found amongst the radials, though it is unclear if the underground cults of Exodus or the Shadowlords are behind these uprisings.

Below are some of the major highlights of the discussion.

Senator Goodfellow chaired the event. In attendance was Councilors Elladan, Magdalena, Christianson and Wildstar. Ta’lin was late, and Fig was absent.

Silverbrook, representing the Isle of Magincia and the Cult of the Azure Dragon, was also in attendance.

Senator Goodfellow called for a truce between the warring powers and the independent states, suggesting that all band together to provide aid to the starving and the impoverished. The stores of Castle Britannia be thrown open and distributed to the common people as famine sweeps the realm.

Senator Goodfellow called for a drive to be held on Wednesday, February 15th, to distribute rations to the people of J’helom in Trammel.

Senator Goodfellow called for the mobilization of the Red Ankh, a multinational aid foundation, to distribute supplies and tend to the sick.

Senator Elladan seemed adverse to the suggestions of Goodfellow, declaring that his main interest was the maintenance of Trinsic. Another pointed out that he was elected to oversee and protect the realm of Britannia, not just one township, to which he responded “it is a large city.”

The Nameless One brought highlighted concerns over the nature of those instigating the riots and the potential connection to Exodus. His concerns were dismissed.

James brought attention to “Winged Overlords” that have declared a sort of martial law in Vesper.

Queen Shieba’s Alliance, the sovereign order of Virtue, pledged to oversee aid in Britain, while the Order of the Thorn pledged to defend Yew. Elladan pledged to Trinsic, and Dar to Skara Brae. Amber to Moonglow. The New Magincian Thieves Guild pledged to Old Magincia, while the New Magincian Parliament is pledged to New Magincia.

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[EM Fiction] “A New Adventure for an Old Chap…”

February 03, 2012 By: WarderDragon Category: Baja News, Baja Roleplaying & Event Alliance

“A New Adventure for an Old Chap…”
EM Seppo

The wind was not the beginning. There are neither beginnings or endings to the turning of the Wheel of Time. But it was a beginning.

It was a cold winter day as the Captain raced against the harsh wind through the woods of Britain. Despite the chill, beads of sweat were starting to form on his brow. Unarmed as he was, he seemed to be openly defying any would-be rioters. However, there were no troublemakers to be found this morning. That was fine with the captain as his eyes focused on the road ahead of him. Running was one activity that always helped him to think clearly and there was much to think about.

The past several weeks had weighed down heavily on his shoulders. The rumors about the involvement of his nephew in the massacre had swirled out of control. He felt that he no longer had the trust of the citizens nor the Royal Guard. Truly, many sympathized with him. Yet, there was often a hesitation to it. The actions of his nephew, regardless of the circumstances, had tainted him irrevocably.

“Aye, Jenkins, old chap! You know there is no going back from this,” he spoke out loud to himself.

Truth to be told, he knew this day was coming for some time now. But, he had grown so attached to the people and the kingdom that the desire to see things through had held him back from the inevitable. But, the needs of the kingdom are greater than any one man. His father had always taught him that. And, it was clear to him that the kingdom needed a new leader to step up from the ashes.

“Aye, Jenkins, old chap!” He muttered to himself again, “It is time to hang the boots! Perhaps, that sea adventure you always longed for…”

Event Notification:

Saturday, Feb 4th, 2:00 PM PST / 5:00 PM EST.
Location: The Great Hall of Castle Britannia.
Note: No monsters, no rewards.

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[RP News] Magic and Science: Prima Materia

February 03, 2012 By: WarderDragon Category: Baja News, Baja Roleplaying & Event Alliance

Magic and Science: Prima Materia
WarderDragon

The horns of Castle Britannia blasted at the hour of midnight, summoning the able to her steps. It’s call reached out across the Plains of Avarice, and the Straits of Woe, beckoning the faithful to the Palace of the Immortal Lord British. And it was there, in the Great Hall we gathered, awaiting the physician and her promised panacea.

The withered demoniac elucidated on the Councilor’s condition, cackling as she described the cure. Charlotte was trapped, bound within her subconscious. Something inside her, something buried deep in that eternal nightmare, would not let her free.

Her pale form lay broken upon the altar. Wisps of black hair draped across her face. It was as though part of her soul had been torn free, leaving her a desiccated husk. To free her, we would have to force ourselves inside her. To reduce ourselves to our base elements, our Prima Materia, and penetrate the dreamscape of her sleeping mind.

There we would find her soul.

We appeared in a realm of shadow, the entropic black of night stretching as far as the eye could see. Yet it was as though we would see forever. The ground shifted beneath our feet, as though it were a living thing. Dead trees, painted in various hues, stretched upwards like skeletal claws out of the murk. The laughter of thirsting gods met our ears. What was this place? As we hoisted each other to our feet, and searched the horizon, a bed materialized before us. A hearth, a rug. All the accoutrements of a young girls bedchamber.

“Charlotte…!” a voice called out.

A young girl stood in our midst, smiling. Not the Charlotte we knew, but the Charlotte she had once been. A girl, whose eyes still burned with the life long since stolen from her corporeal form. She beamed up at us, and turned, springing off into the nightmare.

“Do we follow?” one asked. “Do we have a choice?”

We followed her through the dark, through the bleak oblivion that threatened to consume our minds. The ground seemed to shift beneath us, the pungent aroma of blood overpowering. Trees and flowers in a rainbow of color bled before us. As we descended further, black fire seemed to leap out to lick our boots. And it was then that we saw it, bloodied knitting needles, bits of flesh, bandages and severed hands. Severed hands, everywhere.

“Has anyone seen Charlotte with her gloves off?” “No.”

A scream. We turned. Charlotte was gone. We rushed forward to catch up to her, weapons drawn, words of magic on our lips. Would our spells succeed in a world without mana? Would our Gods answer our prayers in the subconscious of Charlotte’s shattered mind?

We surrounded her as something approached. We could hear it, and even the stalwart amongst us were overcome with a feeling of dread. Not our dread. We were in her mind, sharing her feelings. And then, she appeared. Aurora, Matriarch of House Christianson. Charlotte’s Grandmother. And every nightmarish ounce of dread the little girl felt, we too experienced as if it were out own.

The desiccated crone’s tongue hung from her mouth. An eye seemed to fall out if it’s socket. Wisps of hair stuck out at odd angles. Her nails, blooded, seemed more like claws. And she clutched the stump of a severed hand in her own. Her malevolence was directed towards Charlotte, who ducked behind us for protection.

“Come to Grandma.”

The scream overpowered us, the wail of a banshee as she launched herself at us. Not one, but seven. She came at us, hacking, slashing, stabbing and cutting our limbs. A demoniac, who in this hellish dreamscape had taken on the qualities of a Greater Daemon. We shoved back, and she came again, biting, clawing, attempting to get at Charlotte.

One shove the Crone to the ground, his hammer coming down on her head. It exploded in a wet splash of bone and matter. “Kill them.”

Our numbers crashed to the floor of the Great Hall, bits of armor and bloodied weapons splashing across the marble floor. Groaning, we pushed ourselves to our feet, and saw the malevolence in the physicians eyes, an amused cackle echoing from the crones throat.

“Again.”

The second night, we followed Charlotte again. Into the domain of her fears. We watched as she stood over the coffin of a young man, Michael. “Are you dead?” Into his bedchambers, where she discovered the fear of his marriage to another. “No!”

Michael, her sweetheart, her lover, appeared before us, bloated, fat and inhuman. A vile, gibbering reimagining of himself in life. And when he screamed, it brought all to their knees as he launched himself at Charlotte.

“Protect her.”

Michael’s bleeding corpse on the ground, he seemed to change, to become how he imagined him. We turned to Charlotte.

“We must return.”

“I can’t. I am being held.” She held up her wrists, as though to indicate shackles. And we watched in horror as her hair greyed, her skin sagged, and she became the same desiccated image we had fought the first night. She had become her grandmother.

We stood again before the dais. A third night. “Her mind has had all it can handle. Her body will die if her soul is not retrieved.”

We stood again in that black realm. Charlotte, the imagine of innocence, had become a hag, dark and full of hate. “You will die, unmourned, unremembered…!”

“It is an illusion,” one called. It was her, but not her. It was the future, what she would become, the image of hatred that Aurora had been. How we knew that, no one knew. Perhaps her own subconscious thoughts were seeping into our own.

We managed to subdue the hag, and at last, she became the High Councilor.

“I am being held,” she held up her wrists again. “Something is attempting to tug me into the dark. I don’t know what it is. I…”

Click the image to open in full size.

“Then you’re just going to have to learn to fight it, now, won’t you?”

She nodded. “I am going to attempt to stop it.”

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Port Ethereal Keys State of Emergency

February 01, 2012 By: Lord Gareth Category: Ethereal Void Imperium

Protesters, Rioters and Raiders began attacking Port Ethereal Keys township citizens, their homes and local Establishments early yesterday morning which has now put the Kijustsu Anei Community in a State of War forcing its people to defend the entire Island of New Magincia.

With Government officials occupied with protecting vital areas, such as the EVI Naval Command and Skeleton Key Shipping Company Headquarters  there has been no official statements released at this time but stay tuned as we follow the developments in “Britannia Ignoble Crisis.”

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At Least they dont have Facebook! Story Arc Instructions

January 31, 2012 By: Lord Gareth Category: Ethereal Void Imperium

At Least they dont have Facebook!
Story Arc Instructions

Runebook to Guard Captains is located on the steps of the Community Teleport Hub/H-J Rune Library near the Homare-Jima Moongate, Tokuno Islands.

Fire Extinguishing 0.101 – Double Click The Flames
Orange Jumpsuit Course –
Double Click The Trash



Calm The Angry Protester

BLUE NPC NAME ____The Angry Protester
Drop 1,000 gold, clothing or food to give them joy and hope
In a few more rounds they wont give you time to
pay they will go instant Rioter so keep their bar up

*If you wish to Capitalize on your Loyalty Gains
Try to calm them before they turn Rioter
*



How to Arrest The Angry Rioter

-Find the Guard Captain in the city
-Double click the pink chest near them to receive a Guardsman’s Rope
-Search the City for Grey NPC names____The Angry Rioter
-Double Click the Rope, target the NPC
-Walk or Gate the NPC back to the Guard Captain
Don’t get to far ahead of your prisoner

*If you wish to Capitalize on your Loyalty Gains
allow the Rioter to start fires and throw trash
*

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Rebellion in Britannia!

January 31, 2012 By: Lord Gareth Category: Ethereal Void Imperium

Rebellion in Britannia!

Page Information  By:  Petra Fyde

All over the lands the town guard captains are telling the same tale. When interviewed the town guard of Skara Brae told us

The citizenry of Britannia are beginning a rebellion, and we must do what we can to maintain order.
Many of our poorer brothers and sisters are protesting because they cannot earn a living in these hard times. Gifts of money, food and clothing would go far to ease their fears.
Some of our citizens have begun to riot. They have crossed the line and are causing destruction! There are too many of them for the city guard to handle. Please, take this rope and use it to arrest the rioters, and return them here.
The rioters are starting fires and leaving trails of destruction behind them we deperately need your help putting out the fires. Also, cleaning up the garbage would certainly be appreciated. (to put out a fire or pick up garbage, double click)
Groups of raiders from other cities have been infiltrating our city and attackinginnocent citizens! These vagabonds must be stopped. Use spell and steel, or set your dragons loose on them if need be.
Slay the raiders if you must. However, you may attempt to subdue and arrest them. If you do so they must be returned to their home city. Our jails are overflowing!
Our coffers are empty. The city cannot offer you any reward other than our thanks. Word of your deeds will spread.
Be wary, though, Britannians are turning against each other. If you try to lend a hand to everyone, all may end up hating you. Right now your loyalty means as much as your assistance!

We must rally to support our towns!

  • We must clear garbage
  • We must give gold/food/clothing to the protesters
  • We must put out the fires
  • We must arrest the rioters
  • We must subdue and arrest the raiders and return them to whence they came.

By doing these tasks we shall demonstrate our loyalty to the town of our choice. Be sure to heed the captain’s warning, to aid all towns and show loyalty to none may result in your being the enemy of all!

 

The Kijustsu Anei Community will Protect and Defend the City of  New Magincia. Protesters, Rioters and Raiders began Attacking Port Ethereal Keys Citizens, Homes and local Establishments.

The Kijustsu Anei Community is now “In a State of War”

 

Guard Captains and rope chests can be found:
Britain – Guard Tower (Cat’s Lair)
Jhelom – Guard post by The Morning Star Inn
Minoc – Town Hall
Moonglow – Wooden hut by Moonglow Academy of Arts
New Magincia – Magincia Dock
Skara Brae – Town Hall
Trinsic – Trinsic Jail
Vesper – Vesper Dock
Yew. – Court of Truth entrance