LIMERICK CONTEST ANNOUNCED!

September 24, 2013 By: DeadBob Stratics Category: Catskills News, Siege Perilous News

LIMERICK CONTEST ANNOUNCED!

The Pirates of Siege Perilous [Arrr] are holding a Limerick Contest.
The Limericks will be judged by the United Pirates of Catskills, UO’s oldest pirates’ guild.
Many useful and rare items can be yours if you WRITE AND SUBMIT AN ORIGINAL LIMERICK (no plagiarism ;p)

SUBMIT YOUR LIMERICK
by writing it in a UO book and dropping it in the Mailbox at the Perilous Inquirer; located out the Luna south gate, 3rd house on the left.

DEADLINE FOR SUBMISSION
is Tuesday, October 22nd, 2013.

WINNERS WILL BE ANNOUNCED
by DJ Def on UORadio.com, Saturday, October 26th, 2013.

RULES
1. Pirate Theme only – Limericks must be about pirates or pirating or the pirate life.
2. 3 Verse limit – One verse is fine, and no more than three verses will be considered.
3. The Limerick must be the original work of the person submitting the limerick.
4. Winner must be a Citizen of Siege Perilous.
5. Decisions of the judges will be final.

FOUR FANTASTIC PRIZES! WoW!

FIRST PRIZE

http://images.podotech.net/firstprize.jpg
Cards (valued at 30 mil)
Legacy Token
House Teleporter Set
A Flaming Head Deed
Deed for a Stone Ankh
Ethy llama
A Holiday Timepiece, A Copper Shilling, Jaana’s Hangover Remedy & A Bottle of Pink Champagne

SECOND PRIZE

http://images.podotech.net/secondprize.jpg
Rubble Blessed Wearable Pants
Complete Virtue Tile set
Deed for a Stone Ankh
A Flaming Head Deed, A Flaming Head Deed
A Clothing Bless Deed
Weapon Engraving Tool
A Heritage Token
Flowerpot, Flowerpot
Ethy Horse
A Holiday Timepiece, A Copper Shilling, Jaana’s Hangover Remedy & A Bottle of Pink Champagne

THIRD PRIZE

http://images.podotech.net/thirdprize.jpg
Ruined Painting
Bag of 12 Bulk Order Covers
Ethy Beetle
White Leather Dye Tub
A Shadow Token
A Crystal Token
A Flaming Head Deed
A Holiday Timepiece, A Copper Shilling, Jaana’s Hangover Remedy & A Bottle of Pink Champagne

FOURTH PRIZE

http://images.podotech.net/fourthprize.jpg
Tome of Lost Knowledge
Shipbuilding Hammer
12th Anniversary Gift Ticket, 13th Anniversary Gift Ticket, 14th Anniversary Gift Ticket, A Holiday Gift Ticket
Weapon Engraving Tool
Swords of Prosperity
Sleeping Hamster
A Holiday Timepiece, A Copper Shilling, Jaana’s Hangover Remedy & A Bottle of Pink Champagne

RARE PRIZES DONATED BY FAMINE
Asked why, Famine’s answer was simply, “I want to give back. This game has given me so much.”
Famine’s “Siege Perilous Museum” will soon be open to the public in the north end of Zento at 40N,40W, next to the trail going north to the desert of Deathwatch Beetles.
The purpose of the museum is to preserve many of Siege’s rare and interesting artifacts.

LIMERICKS 101
Example:
The limerick packs laughs anatomical
Into space that is quite economical.
But the good ones I’ve seen
So seldom are clean
And the clean ones so seldom are comical.
http://en.wikipedia.org/wiki/Limerick_(poetry)

Don’t get too hung up on the “rules of limericks”. To quote a favorite pirate, they be “…more what you’d call ‘guidelines’ than actual rules.”

Updates will be posted as the contest progresses.

Join the discussion at:
http://uo2.stratics.com/community/threads/limerick-contest-announced.305363/

 

Perilous Inquirer – Twelfth Issue

September 20, 2013 By: DeadBob Stratics Category: Siege Perilous News

The Perilous Inquirer
Vol. 1, Twelfth Issue
September 20, 2013

PIRATE COVE
– by Kattasrophe (age 12)
Is it just a rumor? Some have wondered that very question. But there is a quite simple answer! Yes, Pirate Cove is real! The reason for it not being on the map is it has yet to be approved. Grace says, “Dac is working on it.” Captain Sureno says, “Pirate Cove is our pirate player town. We have many houses in the safe spot. We are trying to get approval by the town maker and will be adding houses very soon.”

WHY YOU ARE ON SIEGE
Sometimes you want to go where everybody knows your name.
You wanna be where you can see our troubles are all the same.
You wanna go where people know people are all the same.
You wanna go where everybody knows your name.
– Cheers Theme Song

IT’S NOT FAIR
Says Grimlex, “Ninety percent of reds give the rest a bad name.”

ONCE UPON A TIME IN UO
A house deed for a blue or green tent could be purchased from an NPC Architect. It featured a 7×7 footprint and one container, a chest which came with a key to lock it, in the middle of the tent.
The chest could be lockpicked by any player with sufficient skill and the tent had no front door. Players & their possessions were never safe in a tent, and it was discontinued in 1998.
– Thanks to Camaenion for the history tip

ASK SEVERN
T’yari the fisher asks: “I keep hearing about this rock that belongs to someone? And that peoples lives have been threatened over a rock?! Should I be worried?”
Dear T’yari: Have no fear, it’s not anyone’s rock, if anyone had the right to claim it would be Buc’s Den. As for any threats, the only real threat is if someone stubs their toe… on the rock of course….  – [email protected]

NEW STUDY
53.4 percent of all statistics are made up on the spot.

UPCOMING EVENTS
* The Pirates guild, Arrr, is finalizing a Limerick Contest. Prizes to include an ethy mount & a soulstone. Impartial judges from “The United Pirates” of Catskills will pick the winners. Bug Parium the Black & Captain Sureno for details.
* * The guild NBT is planning a House Decoration Contest. If you’re interested in entering your house, talk to Kattasrophe.

CLASSIFIEDS
* Siege Estates Vendors runebook now updated. For the latest shopping runes, get V2.1 at the Perilous Inquirer on the vendor named, “Siege Estates.”
– Grimlex
** Waterfall Bridge Shop Located within the guard zone at the waterfall across the bridge from Justice shrine Northwest of Yew at coordinates 95″49′ N x 0″54’E
♥Love All, serve All♥
– Your Pixel Crush

The Perilous Inquirer
3rd house on left out the Luna south gate.
News & Booze! Free current issues are on the “News” steward; Free named liquors are on the “Booze” steward. Back copies are free on the shop named, “Siege Droppings.”
Submission guidelines are posted on the bulletin board.
Reporter: Kattasrophe
Contributor: Severn
Now seeking UO veteran who can write a weekly column about “Once Upon A Time” in UO.
Published by http://rofltimes.com/

~sine die~

Join the discussion at: http://uo2.stratics.com/community/threads/the-perilous-inquirer-twelfth-issue.305156/

Perilous Inquirer – Eleventh Issue

September 13, 2013 By: DeadBob Stratics Category: Siege Perilous News

The Perilous Inquirer
Vol. 1, Eleventh Issue
September 13, 2013

UPCOMING EVENTS
The Pirates Guild, Arrr, is hinting of a celebration to coincide with the grand opening of their new “Pirates Cove.” Our cub scouts have reported recent shipments of gigantic hogsheads of rum, gigantic headless hogs, tons of turnip greens and huge bales of freshly harvested aloe vera leaf, a remarkably powerful laxative, all being carted into the new settlement.
More about this event to come as our intrepid reporter, Kattasrophe, seeks answers.

At Last Weeks Events: Zaine won NBT’s Scavenger Hunt despite every single word on the list being a word-jumble :)
Igg a pie of TGIF guild found the Arcane Crown at the Papua Tinkers’ Shop to win Ilexia’s Treasure Hunt.

THE PIRATE SONG
Against convention we rebel to sail the sea of briny foam,
We drink with daemons straight from hell and chase their asses home.

The waves be drunk and so are we, the moon be high and so are we,
We’re sinful dirty pirates and we’re sailing to be free.

We’ll blow y’re ship to smithereens, board y’re women and belay y’re men,
We’ll sink y’re bloody brigantines and haul y’re treasure to our den.

So flee the hull that flies the skull or Davy Jones will pick y’re bones.
Cannon balls and boarding brawls are winsome cheers to buccaneers.
–  © 2010 by GD Deckard (DeadBob)

ONCE UPON A TIME IN UO
When moongates were unstable, a moongate could fail and you would find yourself standing on a platform in the ocean.
To escape, you had to slip by a revolving iron grate and enter a white moongate. Today, that platform is still there, though it is now used only by savvy seafarers who can sail to where the 4 corners of the map touch. There, if you can figure out how to get onto the platform, you can still enter that white moongate and discover a journey of old.
– Thanks to Camaenion for the history bit

ASK SEVERN
Ten Toes asks: Everyone seems so angry all of a sudden! Have I gone crazy or are they really mad?
Dear Ten Toes: Good news! You’re not crazy! I suggest all towns invest in Prozac salt licks to help solve peoples anger issues. Bad news, you only have nine toes….

CLASSIFIEDS
Siege Estates
Its a even hotter day than the other days boiling yet Siege Estates sends you a cool breeze now on sale at vendors near you Siege Estates Vendor Edition 2.0. Don’t be left dry an thirsty when you can have a nice cold bottle of booze. Drink Responsibly, Cheers!
– Grimlex

Waterfall Bridge Shop
Located within the guard zone at the waterfall across the bridge from Justice shrine Northwest of Yew at coordinates 95″49′ N x 0″54’E
♥Love All, serve All♥
– Your Pixel Crush

The Perilous Inquirer
3rd house on left out the Luna south gate.
News & Booze! Free current issues are on the “News” steward; Free named liquors are on the “Booze” steward. Back copies are free on the shop named, “Siege Droppings.”
Submission guidelines are posted on the bulletin board.
Reporter: Kattasrophe
Contributor: Severn

~sine die~

Join the discussion at:
http://uo2.stratics.com/community/threads/the-perilous-inquirer-eleventh-issue.304721/

Perilous Inquirer – Tenth Issue

September 12, 2013 By: DeadBob Stratics Category: Siege Perilous News

The Perilous Inquirer
Vol. 1, Tenth Issue
September 6, 2013

UPCOMING EVENTS
Ilexia’s Treasure Hunt: 3:PM EST Sat, 7 Sep 13
Location will be announced over General Chat

NBT Scavenger Hunt: 8:PM EST Sat, 7 Sep 13
At the Perilous Inquirer, 3rd house on the left out the Luna south gate.

Planning an Event? Tell us & we’ll help spread the word!

OVERHEARD ON CHAT
“More guys would join if factions had camp followers.”

DEADBOB INTERVIEW
by Kattasrophe, age 12
DeadBob 70, is the guild leader of NEWS. He said, “There are a zillion ways to play UO. Reporting news is one of them. I have another character on Siege and I love it here. It’s a frontier town.”
I asked him, “What do you like most about the people here?”
He says, “People here control themselves based on their needs. There is no law. And I like independent people. Like you and Tang, they take responsibility for their actions.”
I asked him one last question, “What is your favorite thing to do here?”
He says, “The Perilous Inquirer, of course!”
[Editor’s Note: This was supposed to be Ladra’s interview, but she declined.]

WINGUS & DINGUS STRIKE AGAIN
aka Blade Runner and Parker Swiftness, the formerly freelance graverobbers continue to kill & rob people who can’t fight.
Their careers as night diggers ended when they made the mistake of looting Lord Blackthorn’s tomb in Felucca, taking his gold teeth and triggering a hidden Sacrifice spell. The ex-Frenchman resurrected on the spot.
Now, under Blackthorn’s sway, Wingus & Dingus are forced to steal from the dead in order to pay for the King’s leprosy medications.
“You kill carebears & crafters and won’t fight PvPrs. Soooo lame,” Xaphan accused them. “You won’t fight people who can fight back.”
Blade Runner’s response was too long to fit in a forum post, but made no sense anyway.

ASK SEVERN:
Benjamin Gold asks: “I’m a pirate, and I can’t seem to keep my boots dry! Any suggestions?
Dear Pirate Ben, Yes! Stop wearing boots! Instead wear little sponges on your feet so they soak up all the water for you.

PRESIDENT STUMBLES INTO RADIO STATION DRUNK, CONFUSED
President, Viscount Of Yew, and his Rune Beetle, Lucy Borgia, accosted DJ Def of uoRadio.com, demanding an evening of Metallica.
“That’s why you retards suck at PvP,” he explained to noone in particular on Chat. “You said Metallica sucks.”

The Perilous Inquirer
3rd house on left out the Luna south gate.
News & Booze! Free current issues are on the “News” steward; Free named liquors are on the “Booze” steward. Back copies are free on the shop named, “Siege Droppings.”
Submission guidelines are posted on the bulletin board.
Reporter: Kattasrophe
Contributor: Severn

~sine die~

Join the Discussion at:
http://uo2.stratics.com/community/threads/the-perilous-inquirer-tenth-issue.304312/

Perilous Inquirer – Ninth Issue

September 11, 2013 By: DeadBob Stratics Category: Siege Perilous News

The Perilous Inquirer
Vol. 1, Ninth Issue
August 30, 2013

BLACKTHORN SPIES ON CITIZENS
According to documents leaked by Ysebella Damours and published by a French newspaper, King Blackthorn has been eavesdropping on the general chat channel.
Confronted with this evidence, the King stuck to his talking points. “I’m not French! I hate factions! And, yes, that’s my grave at my Castle but I’m NOT a zombie!”

BOOMERS BALL
A bang up time was had by all
At the Boomer’s Ball in Ladra’s Hall.
The best laid traps for women & men,
Concealed the prizes & danger within
Exploding crates in Ladra’s Hall.

Along came Blade Runner, Parker Swiftness & Tick,
Looking for crates with a candlestick,
While Kelmo, Liandra, Hoffs and Dark Star
Counted the booms from the upstairs bar.

The guests agreed this was indeed the best Siege fest
In many a year. Though some did fear the reds’ unrest,
Death was but a deathrobe quest.
Katt won that.

YOUR PIXEL CRUSH
– Interviewed by Katt (12 yrs old)
Your Pixel Crush, 32, began playing UO 8 years ago. It took her husband 7 years to get her to play. She finally decided to play the game so she could play with her husband.
She says I’ll try anything once, but if I like it alot I’ll try it again.
But what I really like is crafting, dungeon crawling and tmap hunting with a side of roleplay. “I have been a gamer girl always even in high school,” says Pixel Crush. ”
P.S. Aside from PKrs killing people, they are kind of nice,” says Pixel Crush.

STUDY: 95% OF PKs DON’T CLEAN THEIR WEAPONS
This reporter, while observing PKs immediately after a kill, found 95 percent not using a cleanser, not scrubbing for the recommended 20 seconds, or not washing at all.
“<expletive deleted> off,” said BlOoDlUsT. “I usually wash my blade unless someone’s still trying to kill me.”

UPCOMING EVENTS
NBT is working on a Scavenger Hunt.
Ilexia may be planning a Treasure Hunt.

PLANNING AN EVENT?
Others might like to assist you. Tell us & we’ll help spread the word.

VENDOR PLAZA (Adv)
New vendor house out the Luna south gate; at the 3rd house on your left, turn left to the 2nd house behind the Inquirer, at 82N,20W.
Fresh Stock  *Imbued Gear * Filled Spell Books * Pots * LRC Suits * Gate Scrolls * Arties * Furnishings * Plants & Seeds & More!

The Perilous Inquirer
3rd house on left out the Luna south gate.
News & Booze! Free current issues are on the “News” steward; Free named liquors are on the “Booze” steward. Back copies are free on the shop named, “Siege Droppings.”
Reporter: Kattasrophe
Writers wanted! Submission guidelines are posted on the bulletin board.

~sine die~

Join the Discussion at
| http://uo2.stratics.com/community/threads/the-perilous-inquirer-ninth-issue.303999/

Perilous Inquirer – Eighth Issue

September 10, 2013 By: DeadBob Stratics Category: Siege Perilous News

The Perilous Inquirer
 Vol. 1, Eighth Issue
August 23, 2013

WHO ARE THESE PEOPLE?
That’s the question I asked myself while observing the EM Event on Bucs Den. I wondered about the SL players who expertly killed everyone and everything. And I wondered about the outrage at them on chat. The answer, it turns out, is that this is exactly how UO was designed.
The following is from a 1998 essay written by the original UO Lead Designer, Raph “Designer Dragon” Koster.
“Eliminating the killers from the mix of the population results in a stagnant society. Players become cliquish, and without adversity to bring communities together, they fragment and eventually go away. At the same time, too many killers will quite successfully chase away everyone else. And after feeding on themselves for a little while, they will move on too. Leaving an empty world.  Ideally, we bring killers to an awareness of the virtual community they are disrupting, whilst at the same time still permitting people to exercise power over one another, because people tend to seek status and power, and it’s an important mechanic we cannot do without.”
See Dragon’s essay, “Who Are These People Anyway?” at raphkoster.com/gaming/essay3.shtml

SUGAR SMACKS CONFESSES
To being The Boston Strangler, the West Mesa Bone Collector & The Phantom Killer of Texarkana
“It’s been preying on my conscious for years, all those unsolved murders.
But I feared it would damage my career on UO if it got out that I was a -shudder- a secret serial killer. I mean, what good is killing if you can’t boast of it? But now it’s out. I killed all those 29 people.”

SATAN INTERVIEW
by Kattasrophe (age 12)
Satan, 31, is a PvPr in the guild FSP, his main target, blues. He says he likes to think of himself as an equal opportunity killer. He says he doesn’t care if they are red, blue, new, old or an NPC, he will kill them.
He has played for over 187 months. He started when he was 16. He found out about Ultima Online from a friend and got the game for his dad on Christmas.
The only time he hasn’t played was when he was deployed to Iraq and Cuba.
(Side note: While doing the interview, he went to Shame and killed a guild member of mine.)
But besides killing people, he is kinda nice!

“REPORT-GOD” CREATED
Siege Only
UO has authorized creation of a God statue where Siege players can report each other. “It’ll save staff time not having to deal with whiners,” UO explained.
The new God, named Bigus Dickus in honor of Mel Brooks, will be installed on Fire Island where Siege Players can take their prayers & supplications for relief.

CLASSIFIED AD
Siege Estates – An updated runebook to Siege Vendors by Grimlex.
“Shopping could not be easier with this gate traveling wonder.
See Gate Book Store at the Perilous Inquirer.”

The Perilous Inquirer
3rd house on left out the Luna south gate.
Reporter: Kattasrophe  Contributor: Grimlex
Sealed copies of the current issue are on the steward. Back copies are free on the shop named, “Siege Droppings.”
Submission guidelines are posted on the bulletin board.

~sine die~

Join the Discussion at: http://uo2.stratics.com/community/threads/the-perilous-inquirer-eighth-issue.303638/

Perilous Inquirer – Seventh Issue

September 09, 2013 By: DeadBob Stratics Category: Siege Perilous News

The Perilous Inquirer
Vol. 1, Seventh Issue
August 16, 2013

HAPPENINGS IN SAFE HAVEN
By: Lupe
Long ago, before we travelled between facets, the crossroads of Britain was… an interesting place. It was often a magnet for new players, with a swamp to the west, a desert to the northwest, and tons of spawn.
So the PK’s waited in the shadows of the guard tower and cut down the unsuspecting kids who stopped to read the signs or kill a troll.
But eventually a benevolent force arrived and stopped the slaughter, and as time passed, a blossoming township grew. Powerful players patrolled the roads and the borders of the town from bandits. Vendors sprang up and lined the roads, and then, greener pastures showed up, surrounded by a big, thick, sandstone wall.
Fear not though, a new era has dawned, and the township of Safe Haven is once again showing signs of life! Ariana Riverwind has hired some merchants to sell her wares. Freja’s castle is now host to some vendors and my own home, by the healer’s wing ofthe guard tower has a “Potluck Commodity” vendor, as well as all manner of tools, and Carpenter’s, Tinker’s, and Tailor’s repair deeds!
Come take a look at what we have to offer, and stop by often, let us foster the rebirth of a piece of Siege history!

MOONGLOW ZOO
Mating Night is this Sunday.
Plan to attend early and help the animals get ready.

KATTASROPHE INTERVIEW
by DeadBob
Katt began UO at the age of six when her parents (Hi Victoria :) wanted to play a game with her.  Like most of us, she came for the game and stayed for the people. “The people I like most are kind, funny and always look out for others. Some are the best friends I ever had.”
Katt also writes plays. “When i grow up, i want to become a famous author. I love to write and i hope to have a career in it.”

NEW FISH RESTAURANT
The Cod Piece  Serving Zento diners with live eel, oysters and the chef’s special, rooster-in-a-pouch, the Cod Piece restaurant has something for everyone.
“Ladies Night is always big for us,” says Chef Justin Cider. “They love to stretch things into the late hours of the night.”

PROSE CORNER
Siege Pixel Estates by Grimlex
So, it’s a hot day…crawling around on the even hotter dirt wanting a drink. A drink of what, you ask…?  Looking into the blazing sun holding a bottle of moonshine. Eyeing the booze then taking a blissful swig of that hot warm steaming creation of God.  Ah so refreshing that it makes you wonder how you got that liquor. Well simple you bought it at the vendors on your way home or where you plan on passing out.  Vendors what are they, where are they. Well they’re not everywhere, yet they are at the places you will find when you want that hot steamy boiling bottle of dreams. Luna, Zento, New magincia and Yew you will find a lot of junk. I mean non Alcoholic beverage items. If you want the best brew you’re gonna have to shop around.  What’s in your glass? Cheers!

LETTERS TO THE EDITOR
I’ve heard it said that some suits are too high priced. So that got me thinking…are they?
If I, were to go and buy all the materials needed to make a horned leather 100LRC, MR6, LMC 40, and all 70’s, it would cost me roughly 240k.
Many do not realize how much work and TIME often goes into making a suit.  Even with 120 imbue, having the garg bonus, and using the queens forge, you still have very low % chances once you get to that last imbue. Meaning lost materials.
So my hat’s off to players like Tina Tink, who only charge a measly 300k! May more crafters on this fine shard be as generous as she!
– Your Pixel Crush

HELP WANTED
If you are an experienced fluffer with a passion for animals, this could be your next career move!
Apply to Severn, Mating Choreographer at the Moonglow Zoo.

The Perilous Inquirer
3rd house on left out the Luna south gate.
Sealed copies of the current issue are on the steward. Back copies are free on the shop named, “Siege Droppings.”
Contributors: Kattasrophe, Lupe, Grimlex, Your Pixel Crush
Articles Wanted! Submit to [email protected] or PM DeadBob on stratics.

~sine die~

Join the Discussion at:
http://uo2.stratics.com/community/threads/the-perilous-inquirer-seventh-issue.303383/

Perilous Inquirer – Sixth Issue

September 08, 2013 By: DeadBob Stratics Category: Siege Perilous News

The Perilous Inquirer
Vol. 1, Sixth Issue  August 9, 2013

** WIN 100k **  HOW MANY CASTLES
Are on Siege?
81. Doubt that number? See for yourself!  You can now visit every castle on Siege using DeadBob’s Compendium of Siege Castles, a set of 6 runebooks on the front steps of the Perilous Inquirer.
But is it complete?
Yes! And, we’re so sure it is that we’ll pay 100,000 gp to the first player dropping a rune in our mailbox to a castle that is not included in the Compendium.

NO HELL EITHER FOR HEAVENLESS
Heavenless [FSP!] [SL] has received notification from Hell that he’s not welcome there, either.
“Maybe Limbo will take me,” the scarred fighter told this reporter. “You don’t think I’ll havta learn that stupid dance, do you?”

Dj DEF INTERVIEW
by Kattasrophe (Age 12)
Dj Def, 57, is a disc jockey for UOradio.com. I asked him what inspired him to become a dj. He answered, “My inspiration comes from the 60s & 70s, listening to the popular music of that generation.”
He plays on Siege, Sonoma and Catts. He likes listening to oldies, classic and rock.
He has two sons and one wife who play too.
He said his favorite thing about being a dj is interacting with the audience and sharing the songs from the lost generation and also bringing them their requests. He says this is the key in ensuring that they have the background music to enhance their playing.
Side notes: He isn’t on parole! And, I had to pay 5,000 gp to get the interview book back from Ladra who stole it from me.
[Editor’s note: Katt was reimbursed her 5k out of pocket expense. We also verified that Dj Def is not on parole & has only one wife.]

THE PERILOUS INQUIRER SALUTES
Our Friend Mahmoud Ahmadinejad On A Job Well Done
Mahmoud, who plays the character Abdul Husinsane on Siege, attributed his ability to simultaneously handle his former job as Iranian President while being a successful Shadowlord member here to the fact that, “I can’t really tell the difference.”

MALE ENHANCEMENT
Clinic Addition
Nurse Miss Maude’s new machine can work wonders.
“It looks like a torture wrack,” she confided, “But I’ve modified it.”

RIDDLE  What did Bill Gate’s new bride say to him on their wedding night?  (Answer on last page)

The Perilous Inquirer
3rd house on left out the Luna south gate.
Sealed copies of the current issue are on the steward.  Back copies are free on the shop named, “Siege Droppings.”
Editor: DeadBob  Reporter: Kattasrophe
Articles Wanted! Submit to [email protected] or PM DeadBob on stratics.
Lawsuits: Dewey Cheatum & Howe

Riddle Answer: “Oh! So, that’s why you named it, Microsoft.”

~sine die~

Join the discussion at
http://uo2.stratics.com/community/threads/the-perilous-inquirer-sixth-issue.303067/

Perilous Inquirer – Fifth Issue

September 05, 2013 By: DeadBob Stratics Category: Siege Perilous News

The Perilous Inquirer
 Vol. 1, Fifth Issue
August 2, 2013

KING EDWARD REMANDED
To the Siege Witness Protection Program
“It’s for his own good,” Parium said over King Edward’s screams of outrage. “And ours.”
“He gets so uptight,” an elite ninja pointed out. “Betrayal, being killed, dry looted, subjected to libelous lies – little things like that just drive him nuts.”

NEW2 GRADUATION
by Kattasrophe
The NEW2 graduation was held on July 27th at 2 PM. Many were there to see their friends graduate. Bartelby came and killed 8 NEW2 graduates including me. Then, On Your Side began stealing items and a few people began killing him. Lilith came and everyone kept booting him out. On Your Side gave up and left the ceremony.
Overall, the NEW2 Graduates enjoyed the ceremony and look forward to seeing others graduate.

OVERHEARD ON CHAT
“There’d be a lot more socializing on Siege if the beds worked.”

OP/ED
by Lupe
As I’ve been travelling far and wide, it was news to me that Old Blackthorn had become king. Now I read a news article as to whether he’s a fake, or a zombie? I’ll tell you what he is, and it’s something much worse, he’s FRENCH!
I hear tell of this Consiel Du Roi. What in the name of the virtues happened to the King’s Council???
Then I got to talking with an old friend of mine who says he snuck into the coronation ceremonies, or whatever they chose to call THAT. He says they ask Blackthorn, when do y’want yer stuff moved into Castle British?
Blackthorn replies- “Oh no, Ah don’ need Castle British you see? Ah’ve already got one.”
“Yes, we know you already have one, but-”
“Oh yes! Is very naahss”
I stopped my friend there as I had heard more than I needed to draw my own conclusions. Let us hope that our governors and town councils have better Britannian heads on their shoulders than Lord King “Frenchypants” Blackthorn.

TAZAR WILLS MUCH OF UO TO UO
Luckily, Tazar has made many friends and we were able to kill the daemon that inexplicitly spawned behind him just after he signed his will bequeathing his many land holdings back to UO in the event of his death.
“It seemed like the right thing to do at the time,” Tazar later said. “But now I have this ‘hunted’ feeling.”

LETTER TO THE EDITOR
I, for one, welcome our new zombie overlords with brains and punch! With any luck our rotting ruler will inflict us all with the gift of undeath at the next governors’ meeting.
– Zoloms

The Perilous Inquirer
Published by The Perilous Inquirer & Liquor Mart
“Where news & booze go hand in hand”
Address: 3rd house on left out the Luna south gate.
(Sealed copies of the current issue are on the steward, next to the liquor vendor. Back copies are free on the shop named, “Siege Droppings.”)
Editor: DeadBob
Contributors: Kattasrophe, Otero, Lupe, Zoloms
Reporters Wanted! Submit stories to [email protected] or PM DeadBob on stratics.
Lawsuits: Dewey Cheatum & Howe

~sine die~

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http://uo2.stratics.com/community/threads/the-perilous-inquirer-fifth-issue.302761/

Freja’s Interview – The Ideal Siege

September 02, 2013 By: DeadBob Stratics Category: Siege Perilous News

Freja’s Interview -An Open Discussion Of Siege- Part 3 of 3, The Ideal Siege Perilous
One Player’s frank & personal perspective on Siege’s history, current circumstances and how we might improve it all. Thanks to Freja’s thoughtful and detailed responses, this is broken into three parts: The Early Years, NEW2, and the Ideal Siege.
You are invited to join in the discussion!

“I would want to get the feeling back, I had when I played 1997-1998 but how to make that happen with today’s UO, that’s not easy.”

DeadBob, Last Question: Imagine that you owned Siege Perilous and you could order the programmers to make any changes that you wanted. What would your Siege be like?

Freja:
Oh I do sometimes wish, I could do that but can’t say, if it would be a success, as it’s very hard to make all happy. I would want to get the feeling back, I had when I played 1997-1998 but how to make that happen with today’s UO, that’s not easy.

Maybe the question is, what was it we did lose over the years?

1. Players roaming the land
– Newbies hunting for skills and basic items and resources
– PvM’ers, who do not like dungeons, maybe because of bad connection or other reasons
– PvP players, looking for a fight, that include blue and red roleplayers
– Crafters /gatherers, who will be out looking for resources

2.. Active player towns
– With shops and working crafters
– Players using the forest and mining spots near the player town

3. City loyalty
– Players mostly using the town near their home village
– Players meeting at the bank, the smithy, the tailor or other shops

4. The dungeons
– On Siege, it is to hard to get ind and out of the dungeons. At Covetous, mages can easy get to and from the levels but if you die, it’s a pain to get out and get rezzed and get in again. Warriors do have a lot of disadvantages on Siege.

5. PvP and RP
– I really did like the good old red vs blue system. I don’t like faction as it ruin alot RP and don’t work as a part of the community we once had around the cities and the player towns. The red vs blue worked much better, as red would raid dungeons, player towns and resource spots. That would bring out the blue PvP’ers, who would try to protect the places and run off the reds.

Now what would I do to try get this back?

1. Players roaming the land (here I’m most thinking of the Felucca facet)

– Newbies hunting for skills and basic items and resources
–> Make the animals stronger, newbies and weak crafters should only be able to kill sheep, hinds, pigs, goats, chickens and birds. to kill bulls, wolves, bears, big cats, you would need at least 70-90 in skills depending of support skills or not. Grizzly bears and dire wolves should be red and aggressive like in old days. Increase the count of hide a little.
–> Add back the old random gypsy and brigand spawn including the chest/barrels for lockpick/disarm trap training. I would also add some, who was not locked and where the trap would summon some evil mages or aggressive archers when you try to loot them. Should be able to spawn near player houses. They need to be made stronger too, special the Gypsies and they need better loot, maybe something blue will go grey to get. Gems, imbuing resources and stuff a crafter would keep in his backpack. Killing blue npc’s should again give you counts as it did in old days on Siege. That would be a way for evil roleplayers to go red without having to depend on counts from killing players. However if the char already had 5+ counts, he would not get one from a blue npc. The Brigands loot should be more like the loot in a PK’s backpack, gold, jewelry, weapon, armor with mods good for young chars and maybe limit to 1-2 mods, like 15-20 LRC or 1-2 stats regen, 4-8 stats increase but no crap mods. This way, young crafters could imbue 1-2 mods more and newbies could build a LRC suit or a warrior suit and get a weapon with 1-2 nice mods. I would also add 75% exceptional bonus to most armor and weapon loot to make it more useful. The spawn from the trapped boxes should have loot like in Shame level 1-2 depending of the power of the mage/archer npc.
–> Add back the random orc spawns in the forest, also here I would like some spawn of locked/trapped containers and the trapped, not locked ones should summon some random kinds of orcs, mages, bombers or some strong warriors orcs. Also this monsters need to be a little stronger, special the ones from the trapped boxes. Loot should be much like from the brigand/gypsy spawn but more orc minded, shiny items, food, bottles of cider/wine, resources to make alcohol.
–> I would place a few more spawns in deep forest, like the Liches in Yew, one between Cove and Vesper and one NE of vesper. Also here we need to be able to spawn some Lich Lords. This spawn need Shame loot.

– PvM’ers, who do not like dungeons, maybe because of bad connection or other reasons
–> To them, the above fix would do the trick- PvP players, looking for a fight, that include blue and red roleplayers
–> also here, the above fix would do the trick together the one for the crafters below. More players hanging out in and around the player towns and in the wilderness will bring back lonely PK’s and raid of player towns. That will bring back the anti PK’s too

– Crafters /gatherers, who will be out looking for resources
–> We need to increase the resource gain from mining (more gems and more granite) and hide from animals and monsters with hide. More crafting resources, maybe some rare random drop of resources you normal find in dungeons. Also add 2x resource and fame spawn like on normal shards Felucca.

2.. Active player towns

– With shops and working crafters
–> Make vendor fee lower in the player towns, like 25% of fee around Luna, in New Magincia, around Zento and near moongates.
That will help merchants trying to run vendors at less populated places. Also use the old guard forts, add some gypsy vendors like we see in Ilshenar, We will need a minter, a stable, a Inn and crafter npcs depending of the size of the guard fort.

Also make a few spots for bazaar vendors.
– Players using the forest and mining spots near the player town
–> That will come if the changes above is made both about vendors and the spawn.

. City loyalty
– Players mostly using the town near their home village
–> Remove of faction and factions taxes will help here together with the new City loyalty system.

– Players meeting at the bank, the smithy, the tailor or other shops
–> This one is harder. I would like to see some bazaar vendors near the crafter shops and the stable. I would like the crafter to be able to access a special community box in his bank, then he is at a npc shop and have at least 300 point in crafting. I only think the box should be able to hold 5 stacks/deeds and to deed and undeed an item. That could give crafters a little protection, and allow them to keep most expensive imbuing resources safe or have access to a pile of leather or ingots but they would still need to have most in their backpack. We need the thieves too. A crafter with a few secure resources are better than no crafters at the NPC shop.

4. The dungeons
– On Siege, it is to hard to get in and out of the dungeons. At Covetous, mages can easy get to and from the levels but if you die, it’s a pain to get out and get rezzed and get in again. Warriors do have alot disadvantages on Siege.
–> I would add a few teleporters from outside the dungeons to the levels. Yes they could be a risk to use, as PK’s may guard them, they would help players who die in the dungeons to get out and find a healer and get in again. Maybe place them a little away from the dungeon entree so young players still can go to the first level without camping PK’s.

5. PvP and RP
– I really did like the good old red vs blue system. I don’t like faction as it ruin a lot of RP and don’t work as a part of the community we once had around the cities and the player towns. The red vs blue worked much better, as red would raid dungeons, player towns and resource spots. That would bring out the blue PvP’ers, who would try to protect the places and run off the reds.
–> I would remove faction and add a new system that works with the guild and alliance system. There would be a good and an evil side you could join as guild or as non guilded.
To join the good side, you would need to be blue. You would have to stay blue to stay in the system. If you kill a blue, you would get 3 murderer count instead of one. You would get discount from npc vendors if you have less than 3 counts, so your price would be 1 x normal shard prices, if 3 or 4 counts, it will be 2 x.
chars in the good system, with zero murderer count would also have access to a little crafting bonus like from Arms Lore and a loot/fame bonus when killing monsters.
Blue players outside the system will pay 2 x normal shards prices, murderes will pay 3 x the normal shard price.
Players joining the evil side will be red and can kill the chars in the good system without taking counts. They are allowed to kill blue outside the system but will gain a count, they won’t get count from killing blue in the system. An evil can chop for 1x the taxes if zero murderer counts, it will be 2 x the price if 1-4 counts and 3x the price if 5 or more counts. If 5 or more counts, guards can be called on him in town if attacking blue in or outside the system.
Murderer counts will faster if in the evil system, 10 hours to decay a count. If zero counts, they too will gain access to a little crafting bonus like from Arms Lore and a loot/fame bonus when killing monsters.

I think it would be something like that :)

a little more to last question. You asked: What would your Siege be like? I don’t think I answer that, but more what I would changes so here it is:
My Siege would be a place with life in and around the player towns
It would be a place, where the PvP’ers could find fights
It would be a place, where there was advantage from only killing the ones who accepted more risk
It would be a place, where there was rewards for the extra risk
It would be a place, where RP reds in the PvP system was able to afford PvP as they could target the blue in the PvP system
It would be a place, where you could choose not to join the PvP system but you would have to pay more in NPC shops and you would not get the extra crafting/fame/resource bonus
You could still play the old style murderer. VS now, you could buy from npc vendors but with 5 or more counts, it would cost more.

It would also be a place where player towns would get back to life and players would use the forest for hunting.
Crafters would be more active in the land and the they would search for resources too
They could afford placing vendors in the player towns without the fee eating their profit
I believe a lot new guilds would grow up and there would be some cool role players between them
If a red RP guild got respect, for their play style, I believe, their victims would not give them a count

I believe if people have more fun, more would play.

DeadBob: Thank you Freja for your thoughtful, detailed answers and for all that you have given to other players and to Siege Perilous.

[This concludes the three part interview.]

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