Publish 77.0 Comes to All Shards 07/11

July 11, 2012 By: Watchertoo Category: General News

Publish 77.0 Comes to All Shards 07/11

Tim Chappell

11 Jul 2012 15:33:11 EST

We are staging the publish to all shards now. European shards will receive the patch today during their normal maintenance cycle.

Here are the publish notes for your reading pleasure:

Publish 77.0.0



 

City Loyalty

In addition to assisting to quell the still ongoing unrest throughout Britannia three new ways to gain City Loyalty have been added:

  • Participating in Champ Spawns will award City Loyalty to the City you have chosen to declare citizenship to. The more difficult the level of the champ spawn, the more love you will receive.
  • Turning in BoDs in a Loyalty City will award love to that City depending on the difficulty of the BoD.
    • New Magincia, Minoc, and Yew are proud to announce the opening of new Smithy and/or Clothier shops to serve the needs of the citizens!
    • You may visit the “Sand in Ya Britches Tailor Hut” and “The Sandy Smith” right next to the Modest Damsel Inn located on the Isle of New Magincia.
    • You may visit the “Tinderbox Smithy” and “The Elves Thimble” located within the center of Yew.
    • You may visit the “Survival Threads” clothier in Eastern Minoc.
  • City Trade Ministers have begun accepting a variety of basic resources to assist in rebuilding and providing for the citizenry. City Trade Ministers will accept goods across a variety of Professions including, Lumberjacks, Miners, Hunters, Cooks, Fisherman, Archers, Alchemists, Tamers, and Herders.
    • Trade Ministers can be found at the major shipping hubs within each City. These include the Docks in most Cities, Great Oak Vessels in Yew, and the Stables in Minoc.
    • To donate a single item or stack of items drop them into the crate.
    • To donate a bag of items, drop the bag into the crate. A gump will appear with the quantities of each of the item groups you are donating. Make sure to check your donations, as all donations to the City are final!
    • To donate a tamed or herded animal double click the hitching post and target the animal you wish to donate. A confirmation gump will appear making sure you wish to donate that animal.
    • Double click the Trade Minister NPC to see a full list of items accepted. Basic resources are all that are necessary for donation.
Farspeakers (Improved Communication Crystals)
  • 4 Listen Mode Settings – off, public, personal, and spy
  • 4 Volume Settings – off, private, dual, and loud
  • 4 Output Mode – Normal, Show my name, show sender, show both
  • Crafted by Tinkers
  • Improved user interface
    • Can link up to 10 speakers
    • Work across subserver lines
    • Rechargeable with gem stones
  • Higher maximum number of charges – 5000 max charges or if exceptional 10000 charges
Faction Artifact Changes
  • All faction artifacts have their Rank requirement changed to 1
  • The price in silver for Faction Artifacts depends on the buyer’s rank:
    • Tier 1 artifacts cost 2,000 silver for Rank 1 players; and 1,000 silver for all higher ranks
    • Tier 2 artifacts cost 8,000 silver for Rank 1 players; 6,000 silver for Rank 2; 4,000 silver for Rank 3; and 2,000 silver for Rank 4 and higher
    • Tier 3 artifacts Cost 18,000 silver for Rank 1 players; 15,000 silver for Rank 2; 12,000 silver for Rank 3; 9,000 silver for Rank 4; 6,000 silver for Rank 5; and 3,000 silver for Rank 6 and higher
    • Tier 4 artifacts cost 32,000 silver for Rank 1 players; 28,000 silver for Rank 2; 24,000 silver for Rank 3; 20,000 silver for Rank 4; 16,000 silver for Rank 5; 12,000 silver for Rank 6; 8,000 silver for Rank 7; 4,000 silver for Rank 8 and higher
    • Tier 5 artifacts cost 50,000 silver for Rank 1 players; 45,000 silver for Rank 2; 40,000 silver for Rank 3; 35,000 silver for Rank 4; 30,000 silver for Rank 5; players; 25,000 silver for Rank 6; 20,000 silver for Rank 7; 15,000 silver for Rank 8; 10,000 silver for Rank 9; and 5,000 silver for Rank 10 players
  • All faction artifacts have a maximum lifespan of 30 days
    • The remaining life displays in the item tooltip
    • This lifespan is in real time
  • Faction artifacts have a new Item Property: Moonbound
    • Moonbound items are Indestructible when in a Felucca ruleset area. They will frequently repair themselves to maximum durability, and will not lose maximum durability.
    • Moonbound items are Ephemeral when in a Trammel ruleset area. They will lose 1 point of maximum durability per six minutes spent in active combat.
  • All existing faction artifacts will convert to this new system with this publish
  • Note that faction consumables are not affected by this change
Faction Artifacts for Gargoyles
  • The faction reward sellers now sell gargoyle versions of all rewards except: Kasa of the Raj-In, Spirit of the Totem, Hunter’s Headdress, Inquisitor’s Resolution, Stormgrip
  • The reward seller will not list any non-alterable artifacts on the menu for Gargoyles
  • Gargoyles who purchase faction artifacts receive gargoyle equivalents
  • Faction Artifact Alteration
    • Gargoyles may hand faction artifacts to the Faction Reward Vendor. If the artifact can be altered into a Gargoyle version, the item will be altered and returned.
    • In all other cases, the item will be returned un-altered.
    • Special conversions:
      • Fey Leggings (chain pants) alter into Garg plate legs
      • The Robe of Command alters into a standard robe which can be worn by gargoyles
Faction Point Distribution Update:
  • Faction kill points will now be distributed based on involvement in faction fighting. Players can earn points through dealing damage, taking damage, and healing damage when opposing faction members successfully kill someone in an opposing faction.
  • Points are awarded based on rank of the victim killed:
    • Ranks 1 – 3 are worth 4 points.
    • Ranks 4 – 6 are worth 8 points.
    • Ranks 7 – 9 are worth 12 points.
    • Rank 10 is worth 16 points.
  • The amount of kill points taken from the victim is based on their faction rank when killed or 10% of their current points whichever is highest. Players in stat loss will be worth 1 point or 10% of their current points whichever is highest.
  • Awarded points are divided between the participating characters in the kill:
    • The killer will receive 40% of awarded points.
    • The remaining 60% of awarded points is divided amongst the killer and all assisters.(Max 4 assisters)
    • Eligible participants will receive 40 silver for each kill.
  • The most deficit points any faction member can have is now 12.
  • Siege – Faction kill points will now be awarded on all facets in addition to victims receiving stat loss penalty.
Faction Silver Changes
  • Containers of Sending will no longer accept silver.
  • Silver rewarded for capturing a town sigil has been increased to 750 from 100.
  • Silver rewarded for faction kills has been increased to 100 per victim faction rank from 40.
  • Silver rewarded for faction trap kills has been increased to 100 from 40.

Bug Fixes



  • Resolved the issue which was causing equipped items, mounts and even backpacks from disappearing in dungeons.
  • Fixed the issue involving healers getting looting rights properly.
  • Fixed the issue with altering the Quiver of Infinity into Gargoyle Wing Armor
  • An adjustment has been made to Cora’s Mana Vamp range
  • Prisoners will be deleted after they leave Wrong Dungeon
  • The issue with placing 1 tile house addons on the Brit Ship has been fixed
  • Sudiva was placed in her permanent home
  • Containers of Sending will no longer accept silver.
  • Silver rewarded for capturing a town sigil has been increased to 750 from 100.
  • Silver rewarded for faction kills per victim faction rank has been increased to 100 from 40.
  • Issue with the healers quest resetting was fixed

Classic client 7.0.26



 

Classic Client Patcher Update
  • Cliloc Changes

Enhanced Client 4.0.26



  • Cliloc Changes
  • The “Target by Resource” feature has been fixed and works with Fishing.
  • There is now a way for players to reset their enhanced client UI elements (hot-bars, main menu bar, backpack gump location, etc.) to their default location.

 

 

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